I guess we finally do the kh thing?
Sep. 22nd, 2015 06:17 pmThe candle at the table just would not stay out. Flet had put it out no less than five times now, and she was confident she'd be foiled again. There were three other tables, each one with a candle. Did they all relight after a few seconds? Did something happen if you could get them all out at the same time? No, that's ridiculous. Why would something happen? No secret passage would open, no magical treasure would appear, no munny would rain from the heavens or spring from the cobblestones at the feat.
She wanted to try.
The candle flame flickered back to life, as if someone had lit the vapor trail.
"Why do you think it does that?" She asked Paron.
"Are you even listening?" He snapped back, then sighed. He probably went back to ranting about what they were going to do next, but she wouldn't know. The answer to that question was an unequivocal, unspoken 'no', as it forever would be, if Flet got her way.
Paron was just so boring when he talked. He was fun to fight with, so she had been hopeful about having him as a partner, at first. But then he had started talking, and pouring over maps, and mumbling to himself when he realised no one was listening to him. Why did he even bother talking? Flet had tried to help plan, had even offered some ideas that (she was sure) would have worked great. But he'd just chew on what she'd suggest for a few moments with that look he gets, shrug, say he'd think about it, and go on.
It was boring and pointless. It was boring because they should be actually doing things, and pointless because they had failed to do things.
"Anyways, we should probably focus on getting munny first. We only have enough for a few more days in the hotel, and a few more meals, right?" She shook her wrist once at the flame, again. The bell on her bracelet chimed, again. The flame went out, again.
Paron gave up, and watched the smoke curl up towards the ceiling of the patio. "Right."
She wanted to try.
The candle flame flickered back to life, as if someone had lit the vapor trail.
"Why do you think it does that?" She asked Paron.
"Are you even listening?" He snapped back, then sighed. He probably went back to ranting about what they were going to do next, but she wouldn't know. The answer to that question was an unequivocal, unspoken 'no', as it forever would be, if Flet got her way.
Paron was just so boring when he talked. He was fun to fight with, so she had been hopeful about having him as a partner, at first. But then he had started talking, and pouring over maps, and mumbling to himself when he realised no one was listening to him. Why did he even bother talking? Flet had tried to help plan, had even offered some ideas that (she was sure) would have worked great. But he'd just chew on what she'd suggest for a few moments with that look he gets, shrug, say he'd think about it, and go on.
It was boring and pointless. It was boring because they should be actually doing things, and pointless because they had failed to do things.
"Anyways, we should probably focus on getting munny first. We only have enough for a few more days in the hotel, and a few more meals, right?" She shook her wrist once at the flame, again. The bell on her bracelet chimed, again. The flame went out, again.
Paron gave up, and watched the smoke curl up towards the ceiling of the patio. "Right."